Coding
Swift
Software and tools
XCode
SpriteKit
Swift
XCode
SpriteKit
Mobile controls - virtual joystick available anywhere on the screen.
Game design - arcade gameplay adapted to the medium.
I made a 2D game prototype for IOS to learn Swift. I used Xcode and SpriteKit to do so.
In the game a ball is bouncing regularly and infinitely on a sphere with spikes. Using its fingers, the player can rotate the sphere and guide the ball to a green place on the sphere. Once the ball is on the green place, a new sphere is generated and the score increases by one point.
If the ball touches a spike, the game is lost and the score is reset.