Coding
C#
Software and tools
Unity
VS Code
C#
Unity
VS Code
First published game - published on Google Play
Mobile controls - virtual joystick available anywhere on the screen.
Game design - arcade gameplay adapted to the medium.
Game balancing - difficulty has to increase over time without being too abrupt.
Missed is the first game I uploaded online. I was an Android game awailable on Google Plat.
The player has to avoid red bullets fired by white cubes rotating around the arena. The player’s score is equivalent to the time he survived. As the time goes by, more cubes will appear and the difficulty will increase.
This game was made with unity3D 2019 and C#.