Coding
GDscript
Software and tools
Godot
Aseprite
Github
GDscript
Godot
Aseprite
Github
First published game on IOS
Art direction - it uses 2 main color to play wih contrasts and have a strong art direction.
Game design and mechanics - arcade gameplay adapted to the medium.
User Interface - mobile UI that is simlple but display all needed informations.
Pixel art and pixel art animation - textures and sprites.
Dices Dungeons is a 2D game made with Godot Engine, an open source game engine.
This game allows the player to roll 3 dices up to 3 times. Each dice can be locked or unlocked in order to being rolled again or not. Depending on the dice combination, a chance percentage will be calculated.
The player can then open one of the two doors presented to him. One hide a bad thing behind it and the other a good reward.
The chance percentage determines the value or dangerousness of the object or monster hiding behind the choosen door.
On top of playing with probability and randomness, the player can try to do combination with the dices (such as combo of two or three same dice number...) to win objects to help him moderate the randomness of his adventure.
This game was the first game I made with Godot Engine and was published on IOS.